![](https://d140.jp/wp-content/uploads/2020/02/raveracer_sdlmame_0218_01-1200x900.png)
どうもSDLMAME0.216から調子が悪い。そして、たまにしか起動しないからMAME.INIの置き場もチラホラしてて複数存在していたりする。そんな感じでやってるとRIDGERACERやRIDGERACER2、RAVERACERの動きが著しく芳しくないことがほとんど。、24スレッドのXEONを以てしてもRADEON VEGA 56を以てしてもどうにもならない。CPU負荷もGPU負荷も掛かっていない掛けることもできない、有り余った性能を活かせないSDLMAMEどうにかならんものかと・・・ゲームがやりたくて仕方ないんじゃなくて、ハイスペックなPCB使ってなんでヌルヌル動かないんだよって怒りの探求心のみでこのカテゴリ投稿をしている感じです。
とりあえずmame.iniファイルでそれっぽく良かった設定をバックアップしたものを使う
どこかの掲示板で、負荷の重くなるmame.ini設定をオフにするなど書いてあったが実際なにに負荷がかかるのか全くわからない。
BGFXを選択すると重くて画面がぼやけることしか分からない。CPU数をautoから1だの24だの打ち替えたこともあったがどうにもこうにも。Macの限界か・・・
以下は調子の良さげなmame.ini。もっとベストな設定を知っている方はアドバイスいただけるとありがたいです(T_T) ユーザ名もラシーの2TBハードディスクがバレバレですね。
#
# CORE CONFIGURATION OPTIONS
#
readconfig 1
writeconfig 0
#
# CORE SEARCH PATH OPTIONS
#
homepath .
rompath "/Volumes/xxxxx/roms-0201"
hashpath hash
samplepath samples
artpath artwork
ctrlrpath ctrlr
inipath "/Users/xxxx/MAME/"
fontpath .
cheatpath "/Volumes/xxxxx/SDLMAME/cheat0200"
crosshairpath crosshair
pluginspath plugins
languagepath "/Volumes/xxxxx/SDLMAME/mame0216-64bit/language"
swpath software
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory cfg
nvram_directory nvram
input_directory inp
state_directory sta
snapshot_directory snap
diff_directory diff
comment_directory comments
#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
rewind 0
rewind_capacity 100
playback
record
record_timecode 0
exit_after_playback 0
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview internal
snapbilinear 1
statename %g
burnin 0
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip 1
frameskip 0
seconds_to_run 0
throttle 1
sleep 1
speed 1.0
refreshspeed 0
#
# CORE RENDER OPTIONS
#
keepaspect 1
unevenstretch 1
unevenstretchx 0
unevenstretchy 0
autostretchxy 0
intoverscan 0
intscalex 0
intscaley 0
#
# CORE ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
#
# CORE ARTWORK OPTIONS
#
artwork_crop 0
use_backdrops 1
use_overlays 1
use_bezels 1
use_cpanels 1
use_marquees 1
fallback_artwork
override_artwork
#
# CORE SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
pause_brightness 1.0
effect none
#
# CORE VECTOR OPTIONS
#
beam_width_min 1.0
beam_width_max 1.0
beam_intensity_weight 0
flicker 0
#
# CORE SOUND OPTIONS
#
samplerate 48000
samples 0
volume -15
#
# CORE INPUT OPTIONS
#
coin_lockout 1
ctrlr
mouse 1
joystick 1
lightgun 0
multikeyboard 0
multimouse 0
steadykey 0
ui_active 0
offscreen_reload 0
joystick_map auto
joystick_deadzone 0.3
joystick_saturation 0.85
natural 0
joystick_contradictory 0
coin_impulse 0
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device keyboard
positional_device keyboard
mouse_device mouse
#
# CORE DEBUGGING OPTIONS
#
verbose 0
log 0
oslog 0
debug 0
update_in_pause 0
debugscript
#
# CORE COMM OPTIONS
#
comm_localhost 0.0.0.0
comm_localport 15112
comm_remotehost 127.0.0.1
comm_remoteport 15112
comm_framesync 0
#
# CORE MISC OPTIONS
#
drc 1
drc_use_c 0
drc_log_uml 0
drc_log_native 0
bios
cheat 1
skip_gameinfo 1
uifont default
ui cabinet
ramsize
confirm_quit 0
ui_mouse 0
language English
nvram_save 1
#
# SCRIPTING OPTIONS
#
autoboot_command
autoboot_delay 0
autoboot_script
console 0
plugins 1
plugin
noplugin
#
# HTTP SERVER OPTIONS
#
http 0
http_port 8080
http_root web
#
# OSD KEYBOARD MAPPING OPTIONS
#
uimodekey DEL
#
# OSD FONT OPTIONS
#
uifontprovider auto
#
# OSD OUTPUT OPTIONS
#
output auto
#
# OSD INPUT OPTIONS
#
keyboardprovider auto
mouseprovider auto
lightgunprovider auto
joystickprovider auto
#
# OSD DEBUGGING OPTIONS
#
debugger auto
debugger_port 23946
debugger_font auto
debugger_font_size 0
watchdog 0
#
# OSD PERFORMANCE OPTIONS
#
numprocessors auto
bench 0
#
# OSD VIDEO OPTIONS
#
video opengl
numscreens 1
window 1
maximize 1
waitvsync 1
syncrefresh 1
monitorprovider auto
#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution auto
view auto
screen0 auto
aspect0 auto
resolution0 auto
view0 auto
screen1 auto
aspect1 auto
resolution1 auto
view1 auto
screen2 auto
aspect2 auto
resolution2 auto
view2 auto
screen3 auto
aspect3 auto
resolution3 auto
view3 auto
#
# OSD FULL SCREEN OPTIONS
#
switchres 0
#
# OSD ACCELERATED VIDEO OPTIONS
#
filter 0
prescale 1
#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture 0
gl_notexturerect 0
gl_vbo 0
gl_pbo 0
gl_glsl 0
gl_glsl_filter 0
glsl_shader_mame0 none
glsl_shader_mame1 none
glsl_shader_mame2 none
glsl_shader_mame3 none
glsl_shader_mame4 none
glsl_shader_mame5 none
glsl_shader_mame6 none
glsl_shader_mame7 none
glsl_shader_mame8 none
glsl_shader_mame9 none
glsl_shader_screen0 none
glsl_shader_screen1 none
glsl_shader_screen2 none
glsl_shader_screen3 none
glsl_shader_screen4 none
glsl_shader_screen5 none
glsl_shader_screen6 none
glsl_shader_screen7 none
glsl_shader_screen8 none
glsl_shader_screen9 none
#
# OSD SOUND OPTIONS
#
sound auto
audio_latency 2
#
# PORTAUDIO OPTIONS
#
pa_api none
pa_device none
pa_latency 0
#
# CoreAudio-SPECIFIC OPTIONS
#
audio_output auto
audio_effect0 none
audio_effect1 none
audio_effect2 none
audio_effect3 none
audio_effect4 none
audio_effect5 none
audio_effect6 none
audio_effect7 none
audio_effect8 none
audio_effect9 none
#
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path "/Volumes/xxxxx/SDLMAME/mame0216-64bit/bgfx"
bgfx_backend auto
bgfx_debug 0
bgfx_screen_chains default
bgfx_shadow_mask slot-mask.png
bgfx_lut 0
bgfx_avi_name auto
#
# SDL PERFORMANCE OPTIONS
#
sdlvideofps 0
#
# SDL VIDEO OPTIONS
#
centerh 1
centerv 1
scalemode none
#
# SDL KEYBOARD MAPPING
#
keymap 0
keymap_file keymap.dat
#
# SDL JOYSTICK MAPPING
#
joy_idx1 auto
joy_idx2 auto
joy_idx3 auto
joy_idx4 auto
joy_idx5 auto
joy_idx6 auto
joy_idx7 auto
joy_idx8 auto
sixaxis 0
#
# SDL MOUSE MAPPING
#
mouse_index1 auto
mouse_index2 auto
mouse_index3 auto
mouse_index4 auto
mouse_index5 auto
mouse_index6 auto
mouse_index7 auto
mouse_index8 auto
#
# SDL KEYBOARD MAPPING
#
keyb_idx1 auto
keyb_idx2 auto
keyb_idx3 auto
keyb_idx4 auto
keyb_idx5 auto
keyb_idx6 auto
keyb_idx7 auto
keyb_idx8 auto
#
# SDL LOWLEVEL DRIVER OPTIONS
#
videodriver auto
renderdriver auto
audiodriver auto
gl_lib libGL.dylib
#
# FRONTEND COMMAND OPTIONS
#
dtd 1